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Thread Statistics | Show CCP posts - 6 post(s) |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
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Posted - 2015.03.04 18:35:22 -
[1] - Quote
my body is ready for maledictions online |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
|
Posted - 2015.03.04 20:32:58 -
[2] - Quote
Arrendis wrote:Feyd Rautha Harkonnen wrote:First, CSM..I am yet to actually see a swath of stories this time around on how the CSM wasn't consulted or ignored on the proposed changes. In leiu of that we must assume then the bulk of the CSM gave nodding approval to these changes, and their silence now is approval after the fact (or pansied waiting to see which way popular vote blows first...).
Second, CCP obviously isn't trying to ruin the game. They are perhaps just trying to ruin your game.
Or, you know, that the CSM is under NDA, which means they can't tell you if they were consulted and/or agree with it. that is not what an nda does |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
|
Posted - 2015.03.04 20:45:04 -
[3] - Quote
Arrendis wrote:Promiscuous Female wrote:Arrendis wrote:Feyd Rautha Harkonnen wrote:First, CSM..I am yet to actually see a swath of stories this time around on how the CSM wasn't consulted or ignored on the proposed changes. In leiu of that we must assume then the bulk of the CSM gave nodding approval to these changes, and their silence now is approval after the fact (or pansied waiting to see which way popular vote blows first...).
Second, CCP obviously isn't trying to ruin the game. They are perhaps just trying to ruin your game.
Or, you know, that the CSM is under NDA, which means they can't tell you if they were consulted and/or agree with it. that is not what an nda does That would depend entirely on the specific wording of the NDA, and precisely what it is they're not allowed to disclose, now wouldn't it? pretty sure it's okay
hint: scroll to sion_kumitomo's entry |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
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Posted - 2015.03.04 22:40:03 -
[4] - Quote
Vincent Athena wrote:Baneken wrote:Eli Apol wrote: Speed tanking at 120km doesn't work so well because your angular velocity drops as you get further from the origin.
These 5km/s trollceptors orbitting at 120km are only moving around the central point at
5/120x2 = 0.02 rad/s
edit: doh my maths, fixed
As I stated earlier in this thread, time to dust that sniper Rokh. A interceptor can keep a lock at 120 km?
a malediction with 2 sensor boosters (range script), two T2 ionic rigs, being RSBed by another malediction (range script) can lock out to 200km
the pair go 4.5km/s mwding while cap stable and are <2s align (3x istab, overdrive)
this is before implants or gang bonuses |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
|
Posted - 2015.03.04 22:45:22 -
[5] - Quote
Vincent Athena wrote:Promiscuous Female wrote:Vincent Athena wrote:Baneken wrote:Eli Apol wrote: Speed tanking at 120km doesn't work so well because your angular velocity drops as you get further from the origin.
These 5km/s trollceptors orbitting at 120km are only moving around the central point at
5/120x2 = 0.02 rad/s
edit: doh my maths, fixed
As I stated earlier in this thread, time to dust that sniper Rokh. A interceptor can keep a lock at 120 km? a malediction with 2 sensor boosters (range script), two T2 ionic rigs, being RSBed by another malediction (range script) can lock out to 200km the pair go 4.5km/s mwding while cap stable and are <2s align (3x istab, overdrive) this is before implants or gang bonuses OK. Shows what I know about fitting. But remember, you cannot warp with a running Etonsis link. You have to wait for it to end its cycle. That makes the 2 second align a little less useful. that's fine, just burn off grid |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
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Posted - 2015.03.04 22:47:59 -
[6] - Quote
Arrendis wrote:Vincent Athena wrote:OK. Shows what I know about fitting. But remember, you cannot warp with a running Etonsis link. You have to wait for it to end its cycle. That makes the 2 second align a little less useful. I'd imagine the sub 2-second align is to get through camps, really. exactly
i guess you could refit to something more interesting once you got to the system but that seems like a lot of effort to me |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
|
Posted - 2015.03.04 23:01:59 -
[7] - Quote
Eli Apol wrote:Vincent Athena wrote:On the entire interceptor thing: If it really does become a big issue, a simple change would be:
"Activating an Entosis Link also causes ships to become extremely vulnerable for the duration of the moduleGÇÖs cycle: the equipped ship cannot warp, MICROWARP, MICROJUMP, dock, jump or receive remote assistance until the cycle completes."
New idea added in caps. Its not as limiting as being stuck in place, but my guess is it's enough. Sniper ship at zero running a defensive link = dead ceptor. Enough about the ceptors already. the only thing that hits an interceptor at 100km+ is praying for a wrecking shot |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
|
Posted - 2015.03.04 23:23:39 -
[8] - Quote
afkalt wrote:Promiscuous Female wrote:Eli Apol wrote:Vincent Athena wrote:On the entire interceptor thing: If it really does become a big issue, a simple change would be:
"Activating an Entosis Link also causes ships to become extremely vulnerable for the duration of the moduleGÇÖs cycle: the equipped ship cannot warp, MICROWARP, MICROJUMP, dock, jump or receive remote assistance until the cycle completes."
New idea added in caps. Its not as limiting as being stuck in place, but my guess is it's enough. Sniper ship at zero running a defensive link = dead ceptor. Enough about the ceptors already. the only thing that hits an interceptor at 100km+ is praying for a wrecking shot That's odd, my Cerberus ***** on them. Are yours broken? i guess if they are standing still, sure
if you rig for misl distance you are getting about 125km range on a cerb with a flight time of 12s
an interceptor orbiting at 120km covers 48 km in this time
120 + 48 > 125 |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
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Posted - 2015.03.04 23:37:07 -
[9] - Quote
afkalt wrote:Promiscuous Female wrote: i guess if they are standing still, sure
if you rig for misl distance you are getting about 125km range on a cerb with a flight time of 12s
an interceptor orbiting at 120km covers 48 km in this time
120 + 48 > 125
They cut corners, that only applies if they inty is straight lining away. Alternatively, use an orth with 20+km/s light missiles. a misl range rigged orthrus only has an engagement envelope of 100km, and that is while further gimping the tank to include the sensor booster needed to lock that far
an interceptor also beats a heated orthrus's speed by a good kilometer a second or so |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
559
|
Posted - 2015.03.04 23:44:45 -
[10] - Quote
afkalt wrote:Promiscuous Female wrote:afkalt wrote:Promiscuous Female wrote: i guess if they are standing still, sure
if you rig for misl distance you are getting about 125km range on a cerb with a flight time of 12s
an interceptor orbiting at 120km covers 48 km in this time
120 + 48 > 125
They cut corners, that only applies if they inty is straight lining away. Alternatively, use an orth with 20+km/s light missiles. a misl range rigged orthrus only has an engagement envelope of 100km, and that is while further gimping the tank to include the sensor booster needed to lock that far an interceptor also beats a heated orthrus's speed by a good kilometer a second or so And the trollceptor will kill it, right? Or not. People are talking about snakes and quafe, what is a missile speed implant against that? it doesn't have to beat the orthrus, just not die to it until the artosis link finishes the job
also i do like that you are having to use a 280m ship and 750m of implants to kill a 20m frig with an 80m module |
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
560
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Posted - 2015.03.04 23:58:02 -
[11] - Quote
afkalt wrote:Promiscuous Female wrote:it doesn't have to beat the orthrus, just not die to it until the artosis link finishes the job
also i do like that you are having to use a 280m ship and 750m of implants to kill a 20m frig with an 80m module Or I could use a cheapass cruiser and block the link.... Stop the melodrama. Interceptors threaten sprawling, indefensible empires. NOTHING MORE. Stop being bad, stop derailing with FUD about "trollceptors" and maybe we can all get a decent future. These phantom interceptors threats are nothing short of a nonsense if you live in your space. the inteceptor then shrugs, burns off grid, and hits another node or sov structure, and cannot be stopped if the pilot uses a shred of intellect while burning around a region
you can't bridge around them due to fatigue, you can't warp faster than them, and outside of serious pilot error, they cannot be caught while traveling
stop focusing on the individual fight (especially since you are bad at theorycrafting them) |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
560
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Posted - 2015.03.04 23:59:07 -
[12] - Quote
Uncle Shrimpa wrote:Aryth wrote: This is going to heavily incentivize ice-bergging again. The timers basically need to preserve 2-3 fights before huge consequences (freeport) and have a FAR bigger bonus to high indexes. A 5/5 index system should take at least 1 hour if not 2. At least until someone fixes freaking industry indexes god.
That fact that it takes 50 hulks several hours a day to maintain level 5 index vs a few ratter a couples hours a day to maintain military index is so far into the stupid category it isn't funny That and you spent how many months revamping Industry, then screwed it up by removing teams with NO restitution, NOW you plan on implementing a sov mechanic based on occupancy and don't take into account ANY industry that goes on in a system. So basically, shoot red X's or you are **** agreed
manufacturing, research, PI, pos reactors (not mining) and hacking mini-game sites should all contribute to the industrial index |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
560
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Posted - 2015.03.05 00:04:57 -
[13] - Quote
afkalt wrote:Promiscuous Female wrote: the inteceptor then shrugs, burns off grid, and hits another node or sov structure, and cannot be stopped if the pilot uses a shred of intellect while burning around a region
you can't bridge around them due to fatigue, you can't warp faster than them, and outside of serious pilot error, they cannot be caught while traveling
stop focusing on the individual fight (especially since you are bad at theorycrafting them)
Again, an empire of APPROPRIATE SIZE will give zero craps about this. Funny that. the problem is that the appropriate size to counter interceptor shenanigans increases by ten for every pilot in the opfor
did it occur to you that with our numbers, we can make any defense untenable |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
561
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Posted - 2015.03.05 00:10:20 -
[14] - Quote
hardlock all ships to min 3s align except shuttle and pod until the game can handle 500ms ticks
boom i fixed eve
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
561
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Posted - 2015.03.05 00:28:02 -
[15] - Quote
afkalt wrote:Promiscuous Female wrote:afkalt wrote:Promiscuous Female wrote: the inteceptor then shrugs, burns off grid, and hits another node or sov structure, and cannot be stopped if the pilot uses a shred of intellect while burning around a region
you can't bridge around them due to fatigue, you can't warp faster than them, and outside of serious pilot error, they cannot be caught while traveling
stop focusing on the individual fight (especially since you are bad at theorycrafting them)
Again, an empire of APPROPRIATE SIZE will give zero craps about this. Funny that. the problem is that the appropriate size to counter interceptor shenanigans increases by ten for every pilot in the opfor did it occur to you that with our numbers, we can make any defense untenable Like you did with siphons? The same melodrama was used there. And sure, for a while indeed ....then people got bored that is because siphons do practically nothing
being able to pop an ihub by using a halitosis module means that you set back the sov index 100 days, wipe out the industrial/military index, and require between one and nine freighters to visit the system, per ihub you pop
this is considerably more significant than making 8m isk/hr with a mandatory twice a day login by siphoning a moon |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
561
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Posted - 2015.03.05 00:32:54 -
[16] - Quote
Eli Apol wrote:Mostlyharmlesss wrote:Eli Apol wrote:Mostlyharmlesss wrote:If the changes goes through like they are now, I'm unironically going to take a 200 man interceptor fleet to Provi and reinforce the entire region in 4 hours. Sounds like good content creation - then they'll just flip it back 2 days later once you're bored of it - or are you actually then going to commit to fighting there, inhabiting the space and raising the indices yourself? It'd be great to see Goons come through on this, own the whole map for 2 days if you think you can - I'd be a willing spectator to a player driven event like that. You're missing the point. We decide what and where to fight when we're in interceptors. Sure, we might not get all the reinforcement timers but we're going to deny you content other than using Entosis Links. So you're gonna provide me content by taking an interceptor roam across provi for four hours and somehow you're going to deny me content... just so I know that you know, what does my main actually do in the game that you're going to deny me of? won't take us four hours to RF the entire region, just 30 minutes |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
561
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Posted - 2015.03.05 00:37:36 -
[17] - Quote
Proton Stars wrote:Promiscuous Female wrote:won't take us four hours to RF the entire region, just 30 minutes Not sure I'd call 200 interceptors avoiding me in my space content tbh. agreed
i dunno if y'all noticed but if at any point a goonswarm federation fleet creates "content" we have failed in our primary objective
(we fail quite a bit of course but hey the struggle of man is to continually try to meet the platonic ideal, even if you never get there) |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
561
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Posted - 2015.03.05 00:43:55 -
[18] - Quote
Alavaria Fera wrote:Promiscuous Female wrote:Proton Stars wrote:Promiscuous Female wrote:won't take us four hours to RF the entire region, just 30 minutes Not sure I'd call 200 interceptors avoiding me in my space content tbh. agreed i dunno if y'all noticed but if at any point a goonswarm federation fleet creates "content" we have failed in our primary objective (we fail quite a bit of course but hey the struggle of man is to continually try to meet the platonic ideal, even if you never get there) Just because we fail frequently doesn't mean others automatically win. Otherwise our 0.0 nightmare would've ended already I meant fail at denying the creation of "content", not whatever strategic objective is at play |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
562
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Posted - 2015.03.05 03:35:56 -
[19] - Quote
M1k3y Koontz wrote:Querns wrote:Eli Apol wrote:Querns wrote:I must admit to being moderately amused by the folks who think that activating a defensive entosis link somehow prevents the interceptor from causing further harm.
Sure, the interceptor at that particular node gets blocked, but he is free to turn around, burn off grid, then travel to a system 10 jumps away in the time it takes you to disengage your link.
It's not about the individual sov structure or command node; it's about the ability for the interceptor to, when flown by a moderately competent pilot, to choose to disengage at will should the situation become untenable, and to begin poking another sov structure outside of the reach of any ship but another interceptor.
They feel no pity, no remorse, and no pain, and cannot be stopped. Even the Terminator wasn't so lucky. Not every alliance is sprawled across such large areas that an interceptor jumping 10 systems away is still their problem. Most individual regions consist of systems covering more than ten jumps. This assumes we own systems 10j away. We're not all Goonswarm Federation, with our record bot numbers (Deklein had the highest bot bans at fanfest either last year or the year before that), we don't all "need" a whole region to live in. woah check out the insult unearthed from 2011 boy howdy
gonna need a senzu bean for that one |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
562
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Posted - 2015.03.05 03:39:04 -
[20] - Quote
M1k3y Koontz wrote:Lord TGR wrote: I'm confident that we've got enough manpower to give "zero craps" about this, and that if anything, we're actually trying to point out an actual problem which'll affect other, smaller groups than us to a much greater degree.
But that'd be ludicrous, right? Because grrgoons.
Over 9 regions? Best of luck with that. I found a WH to Branch once about a month ago, made it 10 systems (and made over 100m in exploration loot) before I saw another player. And he wasn't even CFC. look out, a weaponized anecdote
surely this one data point describes everything ever |
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
562
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Posted - 2015.03.05 03:48:21 -
[21] - Quote
Lena Lazair wrote:Mostlyharmlesss wrote:If the changes goes through like they are now, I'm unironically going to take a 200 man interceptor fleet to Provi and reinforce the entire region in 4 hours. Provi is the group that will benefit the most from this change. The E-link world is a world where you don't need caps/supercaps to take and hold unattractive sov. You don't even need to win most of your PvP engagements to take and hold unattractive sov. The only requirement to take and hold unattractive sov is to be the only group that wants to live in that particular unattractive sov. The only people that seem to want to live in provi is provi. And they are pretty much the definition of a group of people actually living in their space on a daily basis. The only thing that has kept provi alive this long is that no one took it from them and then made them pay rent, because everyone has a bit of a soft spot for provi and it wasn't worth the risk of accidentally starting a real war with someone important. Post E-links, provi will be forever protected by the fact that their space is simply worthless, and you can no longer force ANYone to pay rent for space your alliance is close to/living in. Provi will be far safer than it's ever been under this new system. i guess if they are okay with not being able to dock or get anom spawns |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
562
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Posted - 2015.03.05 04:15:35 -
[22] - Quote
Lena Lazair wrote:Mr Omniblivion wrote:Lena Lazair wrote:Provi will be far safer than it's ever been under this new system. I agree 100% please implement these changes as-is so that we can all save freeport Provi I detect sarcasm. But please tell me how this 200-man inty fleet is actually going to even START the timer on any structure in Provi? An area of space where CVA members flying brick-tacked armor subcaps will happily sit at 0 with a defensive E-link for 4 hours a day and then RP later in the forums about how they defended the glorious holy empire from heathen invaders? An area of space where people actually, like... mine. For realz. And run ALL the anomalies, even the crap ones. Their industry and military indexes across the region are non-zero! Your inty fleet will need 20 to 30 minutes to E-link a single structure almost anywhere, which will be defended by 10 CVA RP diehards in spider-tanked Mallers who can absolutely out-RP you in local chat the entire time. I'm pretty sure provi residents won't be the first to break under this scenario. given that proviblock can't even vote correctly in the csm, i find this vignette to be very contrived |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
562
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Posted - 2015.03.05 04:42:29 -
[23] - Quote
Lena Lazair wrote:Promiscuous Female wrote: given that proviblock can't even vote correctly in the csm, i find this vignette to be very contrived
The fundamental reality of the E-link mechanic is that you don't have to be organized, rich, OR GOOD to defend your sov from harassment provided you actively live there. All you have to do is login regularly, fly in space, and be ready to defensive E-link in cheap disposable ships anything people try to drive-by-flip in an inty gang. Sure, provibloc still won't be able to do much against anyone that actually wanted to take and HOLD their sov. But 11 years of EVE have shown us that absolutely no one wants to take and hold their sov, and there's no reason to think that's going to change. And CVA will no longer have to live with the threat that someone comes to take their sov once, at random, and then rents it back to them, because far-flung rental empires are untenable when anyone in a T1 cruiser fleet can reclaim sov in two days if you aren't around to defend it. the point isn't to take and hold provi
it's to continually raze the ihub and flip the stations
with no ihub you lose all the advantages of owning sov; jump bridges (lol), anom respawns, grav site respawns, beacons, cynojammers, and supercap production (though i definitely cannot speak to whether that is feasible there so i won't dwell on that)
without even the barest respawning anoms and without the grav sites, providence becomes npc space, except for repeated 48 hour intervals at a time you can't dock, and there are no missions
invading forces probably won't even bother to attack the TCUs at all |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
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Posted - 2015.03.05 05:11:01 -
[24] - Quote
Herzog Wolfhammer wrote: Why do I sense a "please don't throw me into the briar patch" thing going on here. You just described something the goons of olde would have done, being more about mayhem than ISK. I've been privately told by long time goons that they are not happy with the status quo ISK happy goons.
The goons of years ago would have loved these new SOV mechanics and it would be back to "OMG! Bees!"
because you are delusional |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
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Posted - 2015.03.05 05:11:56 -
[25] - Quote
Lena Lazair wrote:Promiscuous Female wrote:the point isn't to take and hold provi
it's to continually raze the ihub and flip the stations
with no ihub you lose all the advantages of owning sov; jump bridges (lol), anom respawns, grav site respawns, beacons, cynojammers, and supercap production (though i definitely cannot speak to whether that is feasible there so i won't dwell on that) The 200-man inty fleet that was proposed won't be able to do any of this. They can be effectively countered by a small T1 spider tanking cruiser fleet running a couple of defensive E-links on those ihubs/stations. (EDIT: or, if those inty's spread out to try and flip more timers at once, by a anyone in a noobship defensive E-linking across the whole region where they already live and fly daily). This kind of daily razing of Provi would require considerably stronger forces than a roaming inty gang to have any effect, because it is trivial to defend against unless you actually bring a fleet capable of controlling the grid. The bogeyman of the 200-man roaming inty fleet is a total strawman to anyone actually living in their sov space. Now, does Provi need to worry about a 200-man Ishtar fleet coming through and razing their sov? Sure, but with no strong cap/supercap fleet of their own, they pretty much ALREADY have to worry about that. And that certainly isn't the 200-man inty gang that started this particular convo. good luck catching interceptors with 3.0 AU/s cruisers |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
562
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Posted - 2015.03.05 05:14:26 -
[26] - Quote
also jesus christ spider tanking cruisers ahahaha
if you had said ishtars or tengus i might believe it
even then a group that can contest one beacon is going to have trouble contesting the 242 simultaneous timers that the other interceptors are making
75 stations + 2 * 84 systems btw |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
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Posted - 2015.03.05 06:27:17 -
[27] - Quote
Lena Lazair wrote:OldWolf69 wrote:Is it just me, or are you trying to tell me that renters will take space? Hiseccers will come to null?
Renters already own the space in all but name only. The moment they don't need to pay for supercap fleet leases, yes, they will take the space in name too. No, hiseccers will not come to null. I never claimed they would. I don't see this doing much to increase the population of null; just to make it somewhat more lively and interesting and engaging for those living there already. That said, a lot of WH corps might come to null. I know ours is considering it. El'Grimm wrote:But I see virtually no actual benefit from this, larger than us entities will simply N+1 us, and smaller entities will troll us so badly it will make the game ****, as we chase trolls who ping timers for a chase. Our new players will get farmed by better players who ping timers, and old players who have dedicated the game time to building up the region are already starting to quit as this change shows them that they are unwanted in this game. I think you are missing a key element here. People currently come to provi for these kinds of fights because it never has a risk of escalating into a supercap sov battle. They pretty much have no other targets ATM that come risk-free like that. Once this change goes live, provi is going to become a lot quieter in general. Why would Goons fly 40j to provi space with their 200-man inty fleet when FA is NEXT DOOR? They no longer have to worry about every single sov skirmish escalating into a supercap structure grinding nightmare war. They can just shoot at FA's border systems while FA shoots at their border systems and get all that same fun combat right at home, without every single conflict escalating into structure grinds and 3 month supercap tidi fights. I agree this change would suck immensely for provi if the status quo of every large alliance day-tripping to provi space to get their pvp fix and in order to just keep harassing you guys remained unchanged. But I honestly believe people will quickly realize that, with supercaps and structure grinds out of the picture, they can have a lot more fun harassing their barely-blue neighbors once again instead. Won't save you guys from Brave though :) you don't get goons, do you
the fact that you think that we find combat fun proves you 100% do not understand us at all
we don't want to engage you in combat
we want you to die |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
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Posted - 2015.03.05 16:21:41 -
[28] - Quote
SilentAsTheGrave wrote:For those who are claiming they will take over half the galaxy in 40 minutes with their swarms of interceptors; what are your plans for protecting your space while you are away? Do you honestly think no one will do the same thing to you?
it does not require the whole of goonswarm federation to contest someone else's sov
we send EUTZ to go wreck nerds and leave USTZ home to defend
easy peasy |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
570
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Posted - 2015.03.05 17:04:52 -
[29] - Quote
Eli Apol wrote:Promiscuous Female wrote:SilentAsTheGrave wrote:For those who are claiming they will take over half the galaxy in 40 minutes with their swarms of interceptors; what are your plans for protecting your space while you are away? Do you honestly think no one will do the same thing to you?
it does not require the whole of goonswarm federation to contest someone else's sov we send EUTZ to go wreck nerds and leave USTZ home to defend easy peasy Yeah, they definitely need to scale primetimes with sov size... 24hrs primetime if you hold over 3 regions sounds fine to me  no problem, we just break into multiple holding alliances and shift pilots around as they are needed to defend |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
570
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Posted - 2015.03.05 17:19:08 -
[30] - Quote
Eli Apol wrote:Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:SilentAsTheGrave wrote:For those who are claiming they will take over half the galaxy in 40 minutes with their swarms of interceptors; what are your plans for protecting your space while you are away? Do you honestly think no one will do the same thing to you?
it does not require the whole of goonswarm federation to contest someone else's sov we send EUTZ to go wreck nerds and leave USTZ home to defend easy peasy Yeah, they definitely need to scale primetimes with sov size... 24hrs primetime if you hold over 3 regions sounds fine to me  no problem, we just break into multiple holding alliances and shift pilots around as they are needed to defend Force Sov bonuses to only apply to current members of the holding alliance = holding alliances are useless for actually using the space unless you're a member of that holding alliance. Add a week delay to using entosis links after jumping alliance = can't just jump around your pvpers from alliance to alliance as needed. Make Sov bonuses only apply during your primetime period = US tz players won't be able to use EU tz alliances sov effectively (edit: unless they extend the primetime period to cover both groups.) Keep dancing. unfortunately, sov bonuses just don't work like that
sov bonuses spawn anoms, grav sites, hacking mini-games, wormholes (lol), and DED complexes
none of these things can be restricted to one alliance or can even really be restricted to the alliance's prime time
the only thing on the list that can be is cyno beacons, which, surprise surprise, already work like this
also entosis link ships can be farmed out to alts |
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
571
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Posted - 2015.03.05 18:53:35 -
[31] - Quote
Senyu Takashi wrote:Minig belts? Making stuff and selling it on trade hubs? Allow line members and smaller corps in your alliance to own reaction POSes? How about industry, invention and ancient relic invention(since slots are gone there shouldnt be a problem with "not enough stations")? Maybe allowing neuts to dock in your stations and trade with you instead of just exporting moon goo?
You know, red crosses arent the only source of income in this game.
lawl if you think line members aren't allowed to own reaction POS in GSF
also lawl if you think deklein isn't the #1 0.0 industrial region in eve (czech out the industry indices cost indices if you don't believe me)
we like to push red crosses because the skillset for shooting them dovetails well into skills needed to defend our empire
they are also the best way to get people out in space where they can be murdered, pos and industry don't do that (and mining is still too terrible to be worth doing yet)
also lawl if you think we will give neutrals docking access after crius
this post manages to betray your inexperience with nullsec in a remarkable number of unique ways, usually it's just the one or two things
e: i goofed it up into a boner |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
572
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Posted - 2015.03.05 20:19:31 -
[32] - Quote
Lena Lazair wrote: The idea that your line members WON'T take out 30 HACs on a whim and start actually reinforcing all your blue neighbors is hilarious. Of COURSE they will, just as soon as they get bored of burning all the dead sov with their trollceptor fleets first (which will quickly become pointless once they start hitting space with people actively living there).
this is hilarious
if a person fucks with blues, they get kicked from alliance and blacklisted
the existing punishment mechanic works plenty fine here |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
573
|
Posted - 2015.03.05 21:17:17 -
[33] - Quote
Lena Lazair wrote:Promiscuous Female wrote:this is hilarious
if a person fucks with blues, they get kicked from alliance and blacklisted
the existing punishment mechanic works plenty fine here You know why that works now? Because the only people that can feasibly **** with blues are cap and supercap pilots, which is a small fraction of the alliance. Further, they actually have to put very expensive ships on the line to do it, and the result will be getting those ships either welped by the enemy or simply popped by blues as punishment before they kick you out in very embarrassing, very expensive killmails. After the change? Every single one of your line members flying cheap subcaps can go do this. They won't need SRP, they won't care if they welp the fleet, and if you kick them out, I'm curious to know who is going to actually do the work of defending YOUR sov every day? You were counting on those line members living in each system to login 4 hours a day and defensive E-link on demand. You think your small % of supercap pilots are going to pick up the slack after you've kicked out 50% of the subcap line members who wanted to get actual fights once in a while without having to fly all the way down to Provi? no
not at all
you have no frame of reference for the thing you are discussing
here is a real-life scenario
i go postal and take out some blues who are ratting
if i don't reimburse them, i get kicked from gsf and put on a cfc-wide blacklist
the punishment for even the smallest infractions regarding messing with blues is your ass is grass
i don't know how to explain it more simply than that
i mean i get that where you come from, organizational affiliation is a joke at best, but goons are pretty serious about it |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
574
|
Posted - 2015.03.05 21:42:24 -
[34] - Quote
Eli Apol wrote:That's a LOT of iskies in moon goo that most line members never get to touch. please tell us how alliance finances are run |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
575
|
Posted - 2015.03.05 22:07:47 -
[35] - Quote
M1k3y Koontz wrote:One big enough to have active members in all (read: spread out over most) of the systems they own. That can be 100 or 100,000, it depends how many systems they are trying to hold. A hundred (active) guys could likely hold a constellation, 100,000 could likely keep multiple regions safe. so you should need 100 guys to be able to hold 5 systems eh |
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